﻿// --------------------------------------------------------------------------------------------------------------------
// <copyright file="Player.cs" company="">
//   
// </copyright>
//  <summary>
//   The player.
// </summary>
// --------------------------------------------------------------------------------------------------------------------
namespace Shatranj
{
    using System.Collections.Generic;

    /// <summary>
    /// The player.
    /// </summary>
    public class Player
    {
        #region Public Properties

        /// <summary>
        /// Gets or sets the force.
        /// </summary>
        public Army Force { get; set; }

        /// <summary>
        /// Gets or sets a value indicating whether has clock advantage.
        /// </summary>
        public bool HasClockAdvantage { get; set; }

        /// <summary>
        /// Gets or sets the moves.
        /// </summary>
        public Stack<Move> Moves { get; set; }

        /// <summary>
        /// Gets or sets the name.
        /// </summary>
        public string Name { get; set; }

        #endregion
    }
}